Category Archives: SoftImage

Using ICE for Driving Facial Rig Shapes in Softimage

Paul Smith demonstrates mixing shapes in Softimage ICE usig scene parameters in ICE rather than expressions in this simple example of why ICE is much better than traditional shape mixing. Paul Smith writes: ICE rigging for this kind of deformation is incredibly useful as the next time you want to do this you can just [...]

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Creating a Displacement Map Writer with Softimage ICE

Paul Smith returns with a look at creating a Displacement Map write out for Softimage ICE that looks at a high resolution object and a low resolution object and create a displacement map on the difference between the two.

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Connecting Softimage ICE Nodes with Drag-and-Drop

Stephen Blair from Softimage Support shows a couple of quick tips when using Softimage ICE nodes, and the various ways that you are able to drag and drop them to create connections easily.

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Creating a Thickness Map for an Object in Softimage ICE

Paul smith looks at creating a thickness map in Softimage ICE. Paul shows how to write out a weight map based on the thickness of a object in Softimage by casting a ray from each point inwards from the opposite direction of a normal, and find the distance to the opposite side.

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Set Viewport Capture Codec in Softimage 2013

Softimage’s Stephen Blair shows a new scripting feature in the new 2013 version of Autodesk Softimage where you are able to set the codec for the viewport captures which is now set as a scriptable parameter. Stephen Blair notes: In 2013, you can use the ViewportCapture.DSCodec parameter to set the codec. To get the coded [...]

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HDR Lighting in V-Ray for Softimage

Remi Morisset posts a look at creating HDR lighting in Softimage using V-Ray for Softimage for rendering. Remi is actually using two HDR images for lighting – one HDR acting as the main light of the sun, and the other as ambient fill for environment lighting and color. Check out the post for Creating Lighting [...]

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