Category Archives: vfx

An Overview of HIERO VFX Management, Conform & Review Tool

Tweet The Foundry’s Matt Brealey with 3 minute introduction to The Foundry’s HIERO, a new VFX shot management, conform and review tool. Check out the features for HIERO, and an open beta at The Foundry here. HIERO is a desktop application for collaborative VFX workflow – a scriptable timeline tool that conforms edit decision lists [...]

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Luke Dodd from Jellyfish Demonstrates Nuke’s Role in ‘Planet Dinosaur’

Tweet Luke Dodd the VFX Supervisor at Jellyfish show how NUKE was used in the BBC documentary Planet Dinosaur, showing Nuke’s 3D environment for creating set extensions and landscapes as well as how the Nuke workflow integrated into the project. The Foundry Writes: Luke Dodd, VFX Supervisor at BAFTA Award Winning VFX House Jellyfish shows [...]

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SilhouetteFX Adds OpenColorIO Color Management

Tweet Recently SilhouetteFX, makers of Silhouette have added OpenColorIO Color management tools to Silhouette, the advanced matte generation and roto application. Originally developed by Sony® Pictures Imageworks, OCIO manages color transformations and image display in a consistent manner across multiple graphics applications. Unlike other color management solutions, OCIO is geared towards motion-picture post- production, with an emphasis [...]

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Final Light FX Updates Smoke Toolkit with Larger Footage & More Detail

Tweet Final Light FX creators of visual FX stock footage, recently released an updated new set of large scale smoke elements for their popular Smoke Toolkit HD collection of high resolution smoke footage clips. New Features of the FinalLight FX Smoke Toolkit are: all large-scale smoke elements have been replaced with higher detail versions clean [...]

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Top 10 Reasons for Mocha Pro

Tweet Mary Poplin lists the 10 best reasons to upgrade to Mocha Pro from any other version, that either came bundled with After Effects, or any other Imagineer product that was purchased previously. I have been using Mocha Pro for a while now, and it is undeniably a MUST HAVE if you are doing any [...]

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OCULA 3.0 New Features Overview

Tweet The Foundry’s Jon Starck highlights OCULA 3.0′s new features and also looks at the OCULA 3.0 toolset. OCULA 3.0 brings an all new disparity engine, new tools that help fix mis-focused camera pairs and retime in stereo as well as a range of workflow tweaks and improvements to improve day-to-day OCULA use dramatically. Check [...]

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Lens Distortion Workflow for VFX Productions using NUKE

Tweet David Cattermole provides a great look at Lens Distortion workflow for VFX productions using NUKE including using the The Undistortion gizmo and python scripts.

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The Science of Fluid Sims

Tweet If you have not seen it already, be sure to check out The Science of Fluid Sims on the mighty FXGuide, a great article explaining some of the science behind visual effects fluid simulation with the help of the folks from Exotic Matter. Check out The Science of Fluid Sims here. One of the [...]

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Hi-Res Ink Cloud Footage Clips

Tweet Jake and Dan from creatogether.com have posted some new 20+ high definition clips of ink drops in water for free or donation…great for motion graphics and compositing. The clips are created from two water tanks (basic aquariums bought off the net) and glycerin, egg dye, turps, fluorescent T-shirt color, window paint, camouflage face paint, [...]

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Using Photofly 2.0 to Create Depth Maps for Visual Effects

Tweet As an introduction to the concept of using PhotoFly 2 for Visual Effects, Samuel Conlogue looks at one possible use for PhotoFly in VFX using it to create quick depth maps for the pipeline. Photofly automatically converts photographs shot around an object or a scene into 3D objects using the power of cloud computing. [...]

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