Category Archives: vfx

timelinefx particle editor

I came across and tried this particle editor TimelineFX from rigzsoft. TimelineFX is quite similar to wondertouch’s Particle Illusion…although TimelineFX is a stand alone application only for both mac and windows it is a few hundred dollars cheaper coming in at around $30.00. TimelineFX is propositioned specifically as a generator of particle effects for games [...]
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ILM, nuke transformers 2 workflow

A great episode of FXguideTV featuring Jason Billington from Industrial Light and Magic going over work done on Transformers 2. The segment, recorded earlier this year at NAB, shows how they used Nuke’s 3D environment to layer footage of explosions and dust over cgi renders. Visit the fxguidetv page for the episode.
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weta digital talks nuke & ocula on avatar

Robin Hollander from Weta Digital talks us through their use of The Foundry’s Nuke and Ocula on Avatar at NAB 2010.
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eyeon software ships supercomputing fusion 6.1

Eyeon Software announced the long awaited release of their latest version of Fusion’s new Supercomputing compositing software for Linux and Windows. “Fusion 6.1’s extensive supercomputing approach utilizes the powerful, low-cost GPU to create assets and layers in real time. The extensive tool set that imports scenes from 3D animation packages allows for a much tighter [...]
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e-on spotlights peter baustaedter’s vue work with weta

E-on Software makers of the Vue 3D environment package with an interesting interview and spotlight of Peter Baustaedter’s vue work while at Weta Digital – check out the article here.
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nuke cleanup tutorial, clone and grain

Jed Smith is back with this Nuke cleanup tutorial using temporal clone painting and grain Manipulation. This is kind of a slow tut, but its a good watch as it is very interesting to see the workflow of how this kind of stuff gets done in Nuke, in comparison to something like After Effects. Nuke [...]
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sci-fi airshow, a guided tour

This is pretty awesome, Sci-Fi Airshow a newly launched website from Bill George- a Visual Effects Supervisor who works at Industrial Light and Magic. There are some really great shots of classic sci-fi ships in the gallery and the guided tour, and I have spend all day wishing that this was real and there was actually [...]
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organic motion capture without markers

A video from Rodney Charters where Kamal Siegal, a digital artist shows his organic mocap system no markers – pretty cool. I wonder if the new xBox Kinect can be modified to do something similar so I can mocap my daily routine around the house. Yes, I wonder.
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freeze effect part 2 of 4, the backdrop

Jake & Dan (they create together!) with this great tutorial the second part of our three-part series on how to freeze a person going from pre-production to keying, 3D camera projection to tracking and to finally comping using what the kids call “Nuke 6″. Part two deals with the creation of the background by means of [...]
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mocha face replacement case study, tiger music video

Imagineer Systems with a cool little case study look at the Tiger music video from Amari, directed by Francesco Calabrese where mocha was used extensively to replace faces on old 1980′s sci fi films. “Earlier this year, Italian director Francesco Calabrese and VFX freelance artist, Fabrizio Bonaga were thinking of ways to collaborate with Amari, [...]
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