Category Archives: vfx

Creating a Mushroom Cloud Explosion using PhoenixFD

Tweet Hammer Chen shows how to create a nuclear explosion mushroom cloud with The Chaos Group’s PhoenixFD, The new Fluid Simulation Plugin for 3DS Max. ChaosGroup PhoenixFD Tutorial: nuke cloud from Hammer Chen on Vimeo.

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Getting started with Syntheyes

Tweet A jacked up Ryan Walker with this great introduction to completing a tracking shot in Syntheyes where he tracks some footage, brings it into Cinema 4D (but really it can be any 3D application) to add some simple geometry to the shot, and then composites the whole thing together in After Effects, completing the [...]

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Making Mirrored Ball & Panoramic HDR Images, part 1

Tweet Fred Ruff with a great post on creating mirror ball and panoramic HDR images starting from shooting the images, creating the HDR in photoshop, and unwrapping them to something useful in a 3d application. “I’ve been shooting mirrored balls for many years now. Mirrored balls work pretty damn good for capturing much of a [...]

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2.5D Summer to Winter Matte painting using nuke

Tweet Jake and Dan post the “making of” their 2.5D shot converting summer to winter in a matte painting using Nuke and After Effects (for Trapcode Particular snow) in this great look at the process of getting all the details created from clean plate to effects. Summer to Winter 2.5D Mattepainting from Dan Borufka on [...]

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the foundry posts a KATANA White Paper

Tweet The Foundy has posted a brief “White Paper” on KATANA, their new lighting and look development package originally aquired from Sony Pictures Imageworks. KATANA is a 3D application specifically designed for the needs of look development and lighting in an asset based pipeline. It has been in development since 2004 at Sony Pictures Imageworks [...]

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creating the matrix bullet effect using 3d studio max

Tweet A tutorial on how to create the old Matrix bullet trail effect using 3D Studio Max where Michael Park shows how to create the effects using Particle Flow with some instanced geometry, plus ads some tips on how to approach the time warping effect needed in the animation. “In this tutorial, Michael Park will [...]

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mocha pro- the lens module tutorial part 1

Tweet Martin Brennand from Imagineer Systems with an introduction to the Lens Module in the new Mocha Pro, which analyzes lens distortions. Recently Imagineer Systems streamlined their product offerings into one product which is now known as Mocha Pro. “mocha Pro delivers all the planar tracking and rotoscoping tools from award winning software, mocha and [...]

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iron baby making of tutorials 3ds max & v-ray

Tweet I am sure everyone remembers the “Iron Baby” short film that made its way around the internet a while back featuring a baby in an Iron Man outfit, well recently Jocelyn Strob Simard the person responsible for the CG in the short has posted a series of 8 videos describing some videos detailing the [...]

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e-on releases ozone 5 for 3D atmospheres

Tweet e-on software recently announced the release and availability of Ozone 5, the companies plugin environment for creating hyper-realisitc atmoshperes for software packages such as 3Ds Max, Maya, Lightwave, and Cinema 4D. Ozone 5 adds support for V-ray and Mental Ray features, such as Sun&Sky, Photometric Lights, Distributed Bucket Rendering, etc. Ozone 5 is also [...]

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method studio’s scott metzger talks mari

Tweet The Foundry has posted a great talk done by Scott Metzger talking and demonstrating Mari’s use at Method Studio’s during the Mari Windows Launch event an Gnomon.

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