Prevent Pinching When Modeling in Cinema 4D
Shane Benson walks through some methods for getting rid of pesky pinching areas when subdivision modeling surfaces in Cinema 4D.
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Shane Benson walks through some methods for getting rid of pesky pinching areas when subdivision modeling surfaces in Cinema 4D.
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Shane Benson continues his series for Subdivision modeling in Cinema 4D with a look at different modeling methods for describing holes, either partial recessed holes on the surface of an object, or holes that continue all the way through the object.
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