Daniel Mozbäuchel is a Freelance CGI 3D-Artist and Generalist who’s latest project involved a realistic render of a Porsche Cayman GT4. Daniel used Cinema 4D, Octane 3, Particles, And BlackMagic Design’s Fusion for Compositing. The
Tag Archives: Creating Raindrops on Glass in Blender using Metaballs
Sardi Pax shares a technique for creating an effect for raindrops on a window in Blender through the use of Blender’s Metaballs to create the raindrops.