Tag Archives: How To Stop Collapsing Vertices in Maya Post Normalization

How To Stop Collapsing Vertices in Maya Post Normalization

Chris Lesage takes a look at the issue that may occur when painting weights in Maya using Post Normalization. Chris provides some background information on what exactly Post Normalization skinning is, what is actually happening when the vertices appear to collapse, and some solutions

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Posted in 3D, maya, maya rigging tutorials, maya tutorials | Also tagged , , , | Comments closed


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