A Rough Guide to the Motion Graphics Python Node in Maya
Ian Waters provides some practical examples for using the Python Node in Maya’s Motion Graphics Toolkit, MASH.
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Ian Waters provides some practical examples for using the Python Node in Maya’s Motion Graphics Toolkit, MASH.
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MASH update supports Maya 2016 & includes some new features, like Basic support for RenderMan
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The MASH Suite Of Maya Nodes For Motion Designers has recently gone through a couple of updates and now sits at version 1.2 fixing some bugs but also adding some new features to round out the toolset
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