
Creating an easy way to define initial velocities when using building Maya Rigid Body Simulations, Yeray Diaz Diaz shares a script making it easier to get control from rigid simulations, allowing you to direct more and tweak less.

Creating an easy way to define initial velocities when using building Maya Rigid Body Simulations, Yeray Diaz Diaz shares a script making it easier to get control from rigid simulations, allowing you to direct more and tweak less.