Creating Quixel Friendly Color ID Maps in Maya
Jonathan Östberg shares a quick look at how he creates Color ID Maps in Maya that can be used with the Quixel Suite in Photoshop.
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Jonathan Östberg shares a quick look at how he creates Color ID Maps in Maya that can be used with the Quixel Suite in Photoshop.
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Environment and prop artist, Jeff Parrott shows how you can easily transfer a texture to a similar object, that has different UV’s.
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Hector Mateo provides a quick look at how to back High Polygon information to Low Polygon models in Maya using Maya’s Transfer Maps feature, and comparatively explains minor differences in similar object examples and final results.
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