Stretchy Legs With Maya Utility Nodes
Use Maya’s Utility Nodes to create stretchy limbs in a character.
CONTINUE READING
Use Maya’s Utility Nodes to create stretchy limbs in a character.
CONTINUE READING
Dave Girard with a great post showing how to mix multiple displacement maps in Maya using Maya’s Utility Nodes, which would work for any Renderer of your choosing in Maya. Typically, building blended materials would be created differently in Mental Ray than it would be in V-Ray.
CONTINUE READING