OpenSubDiv in Blender 2.76
The latest release of Blender will see initial support for Pixar’s OpenSubDiv technology.
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The latest release of Blender will see initial support for Pixar’s OpenSubDiv technology.
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Pixar & DreamWorks release OpenSubDiv 3, a near re-write of the high performance subdivision surface library.
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The Pixar GPU team presented at the Autodesk Developers Network Conference on November 2012, showing off OpenSubdiv open source library from Pixar which will allow developers some consistency in adding and developing subdivision technologies into products, tool, and pipelines. OpenSubdiv was first announced at the Siggraph 2012 conference, and from that initial look, OpenSubdiv showed to be incredibly fast.
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