How to use the CHOPs Parametric Equalizer to Extract Frequencies for an Audio Visualizer in Houdini
Rohan Dalvi shows how to use the Parametric Equalizer in CHOPs to help create an audio visualizer in Houdini.
#houdini #chops
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Rohan Dalvi shows how to use the Parametric Equalizer in CHOPs to help create an audio visualizer in Houdini.
#houdini #chops
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Entagma offers a look into using FLIP to create a realistic paint smear effect. Animating or simulating paint and paint smears is a popular effect to create in Side FX Houdini. We’ve seen Will MacNeil’s paint
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Junichiro Horikawa covers the basics of forces in Houdini and how to make them using VEX. Junichiro Horikawa is a forerunner in using Houdini for procedural works. So much so that he has an Algorithmic Design
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Junichiro Horikawa starts a new series explaining the basics of VEX for algorithmic design. Junichiro Horikawa is a forerunner in using Houdini for procedural works. So much so that he has an Algorithmic Design Workbook that allows
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Inspired by Will McNeil, Junichiro Horikawa shows how to create procedural oil paintings in Houdini. A new tutorial from Junichiro Horikawa covers how to generate a procedural 3d oil painting texture on a surface in
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Junichiro Horikawa shows how to create impossible Penrose objects and animate them in Houdini. Penrose objects represent a physical impossibility in reality. But in the 3D world, well, anything is possible. In his latest SideFX
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