Working With the New Procedural Shading Nodes in Houdini 20
cgSide shows how to shade procedurally by working with the new Karma Hex-Tiled Tri-Planar and Room Map nodes in Houdini 20
#houdini #MaterialX #Karma
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cgSide shows how to shade procedurally by working with the new Karma Hex-Tiled Tri-Planar and Room Map nodes in Houdini 20
#houdini #MaterialX #Karma
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cgSide shows how to make a bunch of grapes in Houdini procedurally while avoiding objects crashing into each other.
#houdini
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Check out cgSide as he uses a procedural setup to breeze through creating roof tiles for buildings in Side FX Houdini.
#houdini
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cgSide uses MJ Compounds and Noise Fields to create a moss effect in Bifrost quickly. This tutorial from cgSide shows how to use some top-level compounds to help create believable moss with Bifrost in Autodesk
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cgSide covers a process that makes wicker or woven baskets quickly with Side FX Houdini. This new walkthrough by cgSide shows how to create woven baskets procedurally with Houdini. The tutorial covers using the point normals to
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cgSide shares some procedural tips that range from shading, VEX, and Loops for Side FX Houdini workflows. This new tips tutorial from cgSide shows some procedural tips for working with Houdini. The recommendations range from
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