Fracturing & Exploding Type With Blender
The CG Geek looks at smoke simulations and rigid body physics, all coming together to blow up a logo in Blender.
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The CG Geek looks at smoke simulations and rigid body physics, all coming together to blow up a logo in Blender.
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How you can use triangles to assist with better joint deformation in a character in Blender, that will give you better topology without using edge loops.
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The CGI Trainer is a web project for on-line education on Digital Art and CGI (Computer Generated Imagery), and here shows how to create a simple rigid body dynamics simulation in Blender by introducing the
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