In starting a new series jokingly entitled “how to suck less”, this represents the first tutorial which explores photoshop’s vanishing point for export and its strength and weaknesses in the animation production pipeline. There are also some handy tips on how to get some control on a vanishing point export so that it remains effective in after effects, as well as some tips on using vanishing point to generate a quick camera with scene-correct settings that can be used as the start of camera mapping projections in after effects, maya or your 3D program of choice. View the tutorial here.

3 Comments
Really cool tutorial, Mr. Banks
I like the Suck Less theme idea a lot… keep it up! You’re an awesome teacher.
I now suck less
Good tutorial LB!
Thanks a lot Lester,
I almost gave up on VP, now I know what I always did wrong. Great tutorial and really great teaching and exlaining!
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[...] point, trapcode particulars and trapcode horizon. Also, if you haven’t already, make sure you check out my tutorial on vanishing point for some additional really helpful [...]