How to Create a Simplified Foot Rig in Maya With Stright-Up Parenting
Stephen Mann uses hierarchies and parenting to make a simplified foot rig in Maya.
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Stephen Mann uses hierarchies and parenting to make a simplified foot rig in Maya.
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Reimagine Fx covers working with the MASH Signal Node in Maya to quickly create motion graphics-like procedural animation.
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Elementza shows how to think about edge flow and how it affects your model in different modeling workflows.
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@jameshowdoi shows how to quickly set up Constraints so characters can grab, hold, and drop objects in an animation.
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