David Palley Covers a Rig Setup Offering Sticky Lips Using BlendShapes and setRange Nodes. Adding more features into a character rig can elevate its performance for animators. Adding details such as specialized foot rolls, space
Category: maya rigging tutorials
Stereopixol Shows an Easy Way to Show and Hide Rig Controls Based on the Proximity of the Cursor. An easy way to keep character rigs clean for animators is to show and hide the controls.
Chris Lesage Shows How You Can use Maya’s combinationShape Node as MIN MAX Nodes. Maya’s Shape Editor introduced back in version 2016.5 offered a brand-new workflow for blend shapes with access to ease targets, and