The Blender Guru Andrew Price has a look at using some of Blender’s latest features for creating clouds with Blender Cycles volumetric rendering. Andrew shares some of his tips for getting realistic looking clouds with blender cycles.

If you want a great benchmark as to how far things have come, a few short years ago Andrew tackled creating clouds in Blender using some sculpting techniques. Pretty good stuff, but a far cry from the results that are available today using volumetrics.

Check out the tutorial for Creating Realistic Clouds With Blender Cycles here.