DMM (Digital Molecular Matter) is pixelux’s solution to simulate material physics, or the dynamic behavior of objects made of actual materials. The DMM technology is capable of soft-body, plastically deforming (e.g., bending metal) and breakable objects all within the same system. This mix of multi materials in the same system are what distinguish DMM from other rigid-body systems, which are limited to idealized rigid materials and are unable to simulate the deformation and fracture of real-world objects with the kind of kinetic fidelity that makes things seem real. In other words, sh*t looks sweet!