3 comments

  1. hernan

    Also be sure to turn ‘screen composite’ off if you are using the misss_fast_skin shader with a linear workflow. I learned that the hard way.

  2. hernan

    Actually I should mention that ‘screen composite’ should also be turned off if you are using any tone mapping at all (like physical sun+sky, which connects the mia_exposure automatically to your camera). The screen composite clamps the value of the output of the shader to 1 which creates undesirable results in the renderer.

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