CGPedia posts a look at lighting and shading setups for creating vehicle renders in Maya with Arnold. Walking through setting up the studio lighting CGPedia offers a great look at some tricks that you can use to make your vehicle renders look more real and “pop”.

The tutorial also covers a bit on shaders, render pass AOV’s and reassembling the image in compositing using Eyeon Fusion. You can check out the tutorial for Vehicle Rendering with Maya & Arnold & Fusion, and download the entire scene file there to follow along or to play with.

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