Alex Cheparev posts a time-lapse of modeling what is a really complex shape — The Star Wars original Stormtrooper’s Helmet. Alex notes that the helmet ended up being more challenging that he expected, but definitely just as fun.
Throughout the course of modeling the Stormtrooper Helmet, Alex busts out almost every modeling tool in Maya, even drawing upon Maya’s NURBS modeling tools.
Alex uses a lot of deformers throughout, including the handy Lattice Deformer as well as various nonlinear deformers, clusters and shrink wrap.
It is always great to see someone’s workflow for modeling complex shapes such as the Stormtrooper Helmet. Visit Alex on his Youtube Channel Crashing Maya for more great tutorials for Maya Modeling techniques, where he shows you how to work smarter, not harder in Maya.