YouTuber digitalArtform explores the mysteries and results from Substance Designer’s Pixel Processor. the node can apply a function that can specify a value for each pixel on a map. The Pixel Processor can give you control over the results on a per-pixel basis. it basically lets you create an endless amount of possibilities.

That’s great, but how does it work and what specifically can you do with it? The tutorial will walk you through the Pixel Processor node in Substance Designer, and shows how you can create a nice halftone effect with it. The halftone effect shown is similar to a technique that can be used in Photoshop, using the hard mix blend mode.

Allegorithmic have forever changed the face of material authoring and texturing with its line of substance tools. It’s flagship tool, Substance Designer recently had a new release that included things like internal scan processing, and an amazing new curve node. Ad to that the Substance Libraries

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