Michael Wilde covers the texturing of an asset from start to finish in Mari.
This new tutorial from Modeling and Texture Artist Michael Wilde shows the entire texturing workflow of a complete 3D asset in Mari. The tutorial designed as part of his Mari for beginners series starts from creating the project to exporting textures to render outside of Mari in a DCC – Just as you would at a VFX studio for film or TV, in a real-time engine.
“In this video tutorial series I am going to teach anyone with no experience how to use the VFX industry standard texturing software: Mari.” Catch the rest of the series here.