John Chen’s Breakdown for Creating the Super Realistic Basset Hound Using Zbrush, Maya, and Arnold 3DArnold Rendermayamaya tutorialszbrush John Chen’s Breakdown for Creating the Super Realistic Basset Hound Using Zbrush, Maya, and Arnold
Using White Lights 2.5 for Cinema 4D to Generate Volumetric Lights from Splines 3DCinema 4DCinema 4D tutorialCinema 4D tutorial old Using White Lights 2.5 for Cinema 4D to Generate Volumetric Lights from Splines