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nDo 2 for Normal Map Creation in Photoshop Announces Public Beta
3Dphotoshop

nDo 2 for Normal Map Creation in Photoshop Announces Public Beta

Introduction to the New Character Animation Tools in Cinema 4D R13
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Introduction to the New Character Animation Tools in Cinema 4D R13

Using Nuke VKeyer to Re-Light De-Spill based on Luminance and Chroma
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Using Nuke VKeyer to Re-Light De-Spill based on Luminance and Chroma

Introduction to the Cinema 4D R13’s New SSS Shader
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Introduction to the Cinema 4D R13’s New SSS Shader

Creating Mental Ray Depth of Field Render Passes in Maya
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Creating Mental Ray Depth of Field Render Passes in Maya

Getting Started with Xoliul Shader II
3Dtutorials

Getting Started with Xoliul Shader II

Procedural & Non Procedural Modeling & Texturing
3Dtutorials

Procedural & Non Procedural Modeling & Texturing

A&G Tool Company Releases The Studio Light Rig 1.5 For 3ds Max 2012
3D

A&G Tool Company Releases The Studio Light Rig 1.5 For 3ds Max 2012

Basic Camera Mapping in After Effects
after effectsafter effects tutorials

Basic Camera Mapping in After Effects

after effectsafter effects tutorials

Creating a Stylized Flame using Trapcode Particular and After Effects

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  • 4 Tips to Create Better Underwater Scenes With C4D and Redshift May 1, 2024
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  • How to Relight VFX Elements Using a Normal Pass in After Effects December 3, 2021
  • Sauce 2 — Procrastination, from Animade November 20, 2016

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