Python Scripting a Follicle Constraint Tool in Maya
Use python scripting to create a follicle constraint tool in Maya that can connect an object to a polygon surface.
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Use python scripting to create a follicle constraint tool in Maya that can connect an object to a polygon surface.
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LightStorm3D has released an update to the L3Library for Maya which provides Maya nodes, commands, scripted classes and functions and is the core library in which LightStorm’s tools are actually based on.
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