Building a Detailed Skin Shader With Arnold
Lighting TD Arvid Schneider has a look at creating highly detailed skin shader using the free and open source alShaders with Arnold.
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Lighting TD Arvid Schneider has a look at creating highly detailed skin shader using the free and open source alShaders with Arnold.
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An in-depth look at using Maya and the Arnold Renderer to create a production-ready skin shader from Saber Jlassi.
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