Houdini Masterclass For Using Distributed Simulations
Side Effects Software’s Senior Mathematician, Jeff Lait has an in-depth look into creating distributed simulations in Houdini.
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Side Effects Software’s Senior Mathematician, Jeff Lait has an in-depth look into creating distributed simulations in Houdini.
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quick-start guide for using Houdini’s Pyro FX toolset using the billowy smoke tool for creating thick cloud-like smoke.
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learn the basics of using Houdini PyroFX to create smoke and fire simulations, and compare FumeFX workflows with how things are done in Houdini
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There have been a few of these “setting comparison” videos popping up for various applications, and with good reason, they provide great reference! Here ZeitG has posted a comparison of the settings available in the
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