Automate Setting Up FK in a Scene by Using Python
In Maya setting an FK control for a joint chain is simple. What if you have hundreds to create in a scene? That can become tedious, not mentioning that it would also take quite a
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In Maya setting an FK control for a joint chain is simple. What if you have hundreds to create in a scene? That can become tedious, not mentioning that it would also take quite a
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Jeremy Parrish shows how to set up his multiple joint dual FK system in Maya which allows you to control joint rotations using a control’s transformations. Jeremy Parrish writes: Dual FK allows one to control
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