Maya Collision rig, is a Python script for Maya that builds a matrix based collision system. The script is free to download and very simple to use. Matrix Collision Rig has been around for a
Tag Archives: maya matrix nodes for rigging collision systems
Some super nerdy stuff from Marco D’ambros, who provides some tips for working with Maya’s Matrix Nodes. Marco does this an example where he sets up a cube’s transform to flow along the surface of another object with a control that will make it slide and demonstrates how Matrix Nodes in Maya come into play in the set up.