Working with Maya nHair, Considering Scale, xGen and Performance
Daryl Obert has a look at some Maya nHair workflows that consider scale, working with xGen and some performance tips.
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Daryl Obert has a look at some Maya nHair workflows that consider scale, working with xGen and some performance tips.
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A post from the Suite-ish blog showing a focus on two new tools of nHair in Maya 2013 and its counterpart in Mudbox 2013, Mudbox Curves. The ability to create curves in Mudbox using the new Curves feature simplifies the process of creating guides for use when sculpting nHair.
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