Create A Texture Based Pose Space Deformer With Maya
How to create a texture based pose space deformer in Maya by using a NURBS Sphere, a Ramp and the Closest Point On Surface Node.
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How to create a texture based pose space deformer in Maya by using a NURBS Sphere, a Ramp and the Closest Point On Surface Node.
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Joe Alter recently posted a beta for the Maya version of the Pose Space Deformation and Corrective Sculpting tool originally created for facial animation in 3DS Max. LipService is a powerful multi-resolution subdivision surface sculpting,
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