Breaking Geometry With an Animated Object in Maya Using PullDownIt 3
Esteban Cuesta shows how to use PullDownIt 3 to create destruction by way of an animated object in Autodesk Maya.
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Esteban Cuesta shows how to use PullDownIt 3 to create destruction by way of an animated object in Autodesk Maya.
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Esteban Cuesta takes a look at how to break greek style columns with PullDownIt for Maya showing how to create and control fractures. Pulldownit! is a dynamics solver for Maya which allows for the creation of
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