Bryan Woods share some great techniques for working with Cinema 4D and After Effects together by taking a look at creating a 3D shatter transition effect in Cinema 4D, and using that in After Effects with the ability to re-tecture it right in After Effects using a UVW map.

This tutorial is about creating a 3D shatter transition, and then bringing it in to AE and dynamically retexturing it without having to go back to C4D to rerender the 3D portion out for every update we need to make

Demonstrating some workflow techniques for working with Cinema 4D and After Effects together, Bryan shows the benefit of having Cinema assets in After Effects by being able to dynamically retexture without having to create a new rendering in Cinema 4D.

This comes shortly after the announcement that Adobe After Effects and Maxon Cinema 4D struck a strategic alliance in an effort to make the two products integrate better and possibly create new workflows between the two programs.