Insydium’s Mike Batchelor takes a look at how to get motion blur with X-Particles, when using the standard X-Particles material. The standard material and the physical renderer inside of Cinema 4D does not support motion blur, but the standard renderer does. This is easily handled by adding a motion blur tag, and enabling a sub-frame motion blur effect in the render settings.

In this quick tutorial we have a look at how to render out motion blur within cinema 4d using X-Particles default material and objects.Mike Batchelor – X-Particles.com

 Another approach for getting motion blur is for when you are using instanced geometry instead of the standard points with X-Particles. This is almost the opposite of the first point rendering motion blur technique. When using geometry, the only war to get motion blur is to use the Physical renderer in C4d.

You are able to learn more about X-Particles for Cinema 4D here.