Athanasios Pozantzis Shows a Simple Trick for Circumventing a Small Technical Limitation When Working With Houdini Assets in Cinema 4D
Working with Houdini Assets in Cinema 4D? You may have discovered that even though assets are deactivated, they can still calculate when a change is made. Depending on the asset, this can be a real time-waster when working in C4D.
Motion Artist Athanasios Pozantzis explains: “Sometimes, despite the deactivation, the asset calculates internally when a parameter change takes place.” Luckily Pozantzis has a little trick that can help in this situation, saying: “With a simple addition to your Houdini Assets, you won’t have to worry about this again”.
It does require some minor changes to the asset within Houdini. Adding an setting a switch node within the network will allow you to easily make a switch that can stop lengthy and unwanted recalculations of the asset when you are in Cinema 4D. Neat!