How to Improve Surface Normals for Better Shading in Cinema 4D
SilverwingVFX covers face and vertex normals and how to manipulate them for better shading results in cinema 4D.
#c4d
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SilverwingVFX covers face and vertex normals and how to manipulate them for better shading results in cinema 4D.
#c4d
CONTINUE READING
Arvid Schneider introduces LookdevX in Maya and uses it to place materials on a dinosaur model.
#lookdevX #Maya3d
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Tim van Helsdingen shows how you can quickly turn devices on and off when you render with Karma XPU.
#houdini
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Zachary Vanhoy shows how to render and shade VDB volumes in Blender using the ActionVFX Free VDB Shader.
#actionVFX #b3d #vdb
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