Meshmixer the experimental 3D modeling tool updates to version 2, adding a slew of functionality and bug fixes. The goal of meshmixer is to make it dead easy to compose new 3D models from existing meshes. As with version 1 of Meshmixer, it is free for download. Ryan Schmidt the creator of Meshmixer has also stated “No mac version yet, but I did buy a macbook, so I should have one going as soon as I port the widgets to Qt.”  Sweet.

meshmixer02 changes:

  • new part maker tool and tutorial (convert meshes into parts without cutting)
  • new multi-scale smoothing tool and tutorial
  • new tutorials for hole filling and part drag-and-drop
  • large part support (it might get pretty slow, but it shouldn’t crash…)
  • improved UV handling (only UVs in hole-fill and transition areas are lost)
  • additional types of hole filling and drop deformation
  • dropped part offset with controllable fair transition
  • direction widget for re-orienting dropped parts
  • OFF import, COLLADA and STL export
  • improved UI with more hotkeys and camera controls
  • many, many bug fixes