Pilgway announced the long-awaited 3D-Coat v.3.3 featuring Ptex support, multiple program changes and improvements is now officially out and available for download.

  • Ptex is a texture mapping system developed by Walt Disney Animation Studios for production-quality rendering. Its main features include:
  • No UV assignment is required! Ptex applies a separate texture to each face of a subdivision or polygon mesh.
  • The Ptex file format can efficiently store hundreds of thousands of texture images in a single file.

The Ptex API provides cached file I/O and high-quality filtering – everything that is needed to easily add Ptex support to a production-quality renderer or texture authoring application. (Sourced from http://ptex.us).

Ptex technology allows you to increase local texture resolution on selected faces, so you can achieve a high level of detailing on a very tiny part of the mesh – The complete list of changes can be found here: 3D-Coat 3.3 Visit 3D-Coat gallery or tutorials section to view the program’s functional possibilities.