Polygon topology and flow are very important when modeling and the ninja Wes McDermott shows some simple techniques for polygon topology using Autodesk Maya.

Polygon Topology Techniques from Wes McDermott on Vimeo.

“In this video I show 3 simple techniques for controlling polygon flow and topology. For these examples, I use Autodesk Maya 2011, however these techniques can be adapted to any 3D application.

1 comment

  1. Hi Wes,

    I was familiar with the first two techniques, but Ive never seen anything like the third, and found it interesting. I understand topology fairly well when the surface is more or less smooth, but I get a bit lost and overwhelmed once you start trying to model extremely irregular surfaces with strange contours that really don’t flow together. I think this may help me to solve at least some of this issue.

    Thanks for the vid!

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