Rob Chapman with a demonstration of his Softimage ICE compound for faking SubSurface Scattering Color on Vertices and sharing his results with a download. Check out the Fake SSS Color on Vertex ICE Compound here.

simple idea, and there didnt seem to be a compound that did this already. you can download it from here..
groups.google.com/?group/?xsi_list/?attach/?8e4974fba860c070/?fake+vertex+SSS.xsicompound?hl=en&part=5

MAKE SURE that you change the Vertex Color Display property to ‘color’ on the openGL Display panel, and connect a light like in the thread
groups.google.com/?group/?xsi_list/?browse_thread/?thread/?4253c587915a90bb?hl=en