Joren Kandel form the PixelLab demonstrates a quick way of “soloing” for a texture workflow in Cinema 4D by using Render Active Objects. Check out the PixelLab for more great tips for Cinema 4D and Cinema 4D tutorials.

Joren Kandel writes: “In this quick Cinema 4D tutorial, I’ll show you how you can use Render Active Objects in a similar way to using a “solo” button in After Effects to speed up your texturing workflow. For more resources and training, check out thepixellab.net”