Allegorithmic posts a tutorial on how to use Allegorithmic Bitmap2Material in the new Maya Node Editor recently added to the Maya 2012 SAP. Bitmap2Material is a Substance, a new format of smart textures and filters fully readable by Autodesk Maya since version 2012, meaning no plugin install is required: just create a Substance node in the Hypershade or the Node editor and enjoy! Check out the page for Bitmap2Material at Allegorithmic for more information.