Mathew Foscarini with another tutorial for SideFX Houdini where he looks at how to transfer the weighted field of influence from meta-balls over to polygon attributes and use those attribute to control the animation of each polygon. Check out Mathew Foscarini’s site ThinkingMedia.ca for more great tutorials here.

Mathew Foscarini writes: This tutorial is based upon work done by Clovis Gay who developed a MaxScript to do the same thing. vimeo.com/35854355

Tutorial by: thinkingmedia.ca