Jeannot Landry takes a look at laying out the process for using Blender’s Cloth Simulation tools for animated characters proving that it is possible with this break down showing how using cloth and characters in Blender can be put together.

Jeannot Landry writes: A lot of ppls complains about blender cloth simulation and say it doesn’t work properly. But it does work, they just don’t understand cloth enough to make it work, or simply use it the wrong way. Here is a breakdown of how I achieved it and it works great 😉