RandomControl, makers of the Physical Based Renderer FryRender have added Photometric light data (IES) and spotlights to Arion – Their hybrid accelerated, physical light simulator for real time rendering. Check out Arion Render from Random Control here.

…Arion now supports IES photometric data profiles right from the emitter material properties. This new feature is compatible with existing .RCS and .FRY scenes as an IES map can be set anytime for an existing emitter…

Arion is the surprisingly affordable next level in light simulation according to RandomControl. They have taken all their expertise from their efforts in creating FryRender and created an entirely new technology that has comparible output to Fry, but what makes Arion unique is that it has the ability to use any computing device at your disposal – making use of RandomControls proprietary multi-CPU / multi-GPU / multi-IP interactive rendering technology. The more machines, the faster it gets.

…take for example this image which was rendered in Arion using a single Core i7 + 2 GeForce 580 GTX — Resolution: 800×420 — Rendertime: 10 min

Arion is fully compatible with the file formats used by fryrender (.fry and .rcs). Thus, Arion and fryrender share and use the exact same plugins and Arion can also open/save scenes in the widely supported .OBJ format. Arion also…

  • Uses all the GPUs -and- CPUs in your system simultaneously.
  • Plugging an extra GPU delivers an immediate performance boost.
  • 20x to 100x speed up per machine (hardware-dependent).
  • Strictly physically-based.
  • Fully unbiased (no cheats, no shortcuts).
  • Does not need any kind of precomputations.
  • Easy-to-use interactive WYSIWYG editing app.
  • The real-time viewport -is- final quality.
  • Production render engine features (commandline renderer, compositing channels, etc…)
  • Compatible with NetWarrior for hyper-fast cooperative still frame and animation rendering.