Steven Roselle takes a look at the Scene Assembly Workflow recently announced in the Maya 2013 Extension or SAP (Service Advantage Pack).

…The Scene Assembly can help you efficiently manage large data sets by improving viewport interactivity and accelerating scene loading time…

The new Assembly Tools in Maya are founded on the OpenData platform, Alembic and the file referencing environment in Maya providing a method to develop a workflow for create extremely large model scenes effectively.

With the Scene Assembly Tools, you are able to load, view and edit representations of actual models in a scene and control which representations of the model show which alleviates the need for huge memory overhead in a typical Maya scene workflow.