Autodesk’s Steven Roselle takes a look at the improvements made in the Maya Node Editor in Maya 2014, improving workflow for editing and managing nodes.

This week I’m going to cover the much needed updates to the Node Editor. The changes in the Node Editor were focused on workflow and visual feedback

The Maya Node Editor is a new editing environment, seeing fruition in Maya 2013, and is basically a hybrid of the hypergraph and hypershade, providing a more modern and functional mix of the two. Extending this functionality in 2014, Autodesk has improved the visual feedback, and made some great changes to the Node Editor.