Launching a new series delving into creating space scenes, Anand Magaji (eosacro) offers a look at creating an asteroid field in Nuke’s inherent 3D environment using a particle emitter, and building a fly-through animation through the asteroids.

This video shows you how to make use of particles and other techniques to quickly make a space flight through asteroids

eosacro covers the basics of using the 3D environment in Nuke with particular focus on sprites and rendering, but also covers how to create channels in Nuke that will drive the particle properties, and also provides some animation tips along the way.